@ID::use_vGroup Use vGroup
@HINT::use_vGroup Use vGroup

@ID::USE_vGRP Use vGroup
@HINT::USE_vGRP Work with vGroup

@ID::grpID Squard
@HINT::grpID Squard

@ID::CBEDriveMode_ST::NodeAct Action
@HINT::CBEDriveMode_ST::NodeAct Node Action
@ID::CBEDriveMode_ST::NodeView View mode
@HINT::CBEDriveMode_ST::NodeView View mode
@ID::CBEDriveMode_ST::ND_RECT Node Rectangle
@HINT::CBEDriveMode_ST::ND_RECT View Node Rectangle
@ID::CBEDriveMode_ST::ND_XY Node Coordinates
@HINT::CBEDriveMode_ST::ND_XY View Node Coordinates

@ID::PR_MODE Process for
@HINT::PR_MODE Choise group to process
@ID::PR_CREATE Create new process
@HINT::PR_CREATE Create new process if selected
@ID::fMAIN_EDIT Editor MAIN BE-script
@HINT::fMAIN_EDIT Editor MAIN BE-script
@ID::SQUARD Group
@HINT::SQUARD Group from AGroups
@ID::BE_vGROUPS vGroup
@HINT::BE_vGROUPS Group from vGroups
@ID::fvVALUES_EDIT Editor vValues
@HINT::fvVALUES_EDIT Editor vValues

@ID::fREM_N_UNT Remove N units from Group
@HINT::fREM_N_UNT Remove N units from Group
@ID::fKILL_N_UNT Kill N units
@HINT::fKILL_N_UNT Kill N units
@ID::fERASE_N_UNT Erase N units
@HINT::fERASE_N_UNT Erase N units
@ID::fUN_SELECT Deselected units
@HINT::fUN_SELECT Deselected units
@ID::fSELECT Select/Add to select
@HINT::fSELECT Select/Add to select
@ID::fSELECT_XYR Select in region (X,Y,R)
@HINT::fSELECT_XYR Select in region (X,Y,R)
@ID::fSET_NATION Set Nation
@HINT::fSET_NATION Set Nation
@ID::fSET_AGRESIV Set active state
@HINT::fSET_AGRESIV Set active state
@ID::fSEND_TO Send to (X,Y,Dir,type)
@HINT::fSEND_TO Send to (X,Y,Dir,type)
@ID::fSET_DIR Set direction (rotate)
@HINT::fSET_DIR Set direction (rotate)
@ID::fSET_FORM Reformation
@HINT::fSET_FORM Reformation
@ID::destGRP_ID vGroup
@HINT::destGRP_ID vGroup
@ID::CBE_REM_N_UNT::number Count
@HINT::CBE_REM_N_UNT::number Count
@ID::CBE_KILL_N_UNT::number Count
@HINT::CBE_KILL_N_UNT::number Count
@ID::CBE_ERASE_N_UNT::number Count
@HINT::CBE_ERASE_N_UNT::number Count
@ID::CBE_SELECT::add Add
@HINT::CBE_SELECT::add Add
@ID::CBE_SELECT_IN_XYR::add Add
@HINT::CBE_SELECT_IN_XYR::add Add
@ID::CBE_SET_NATION::NI Number of Nation
@HINT::CBE_SET_NATION::NI Number of Nation
@ID::CBE_SET_AGRESIVITY::state State
@HINT::CBE_SET_AGRESIVITY::state State
@ID::CBE_SEND_TO::dir Direction
@HINT::CBE_SEND_TO::dir Direction
@ID::CBE_SEND_TO::type Typ
@HINT::CBE_SEND_TO::type Typ
@ID::CBE_SET_DIR::dir Direction
@HINT::CBE_SET_DIR::dir Direction
@ID::CBE_SET_DIR::type Typ
@HINT::CBE_SET_DIR::type Typ
@ID::CBE_SET_FORM::formType Number Formation
@HINT::CBE_SET_FORM::formType Number of Type Formation

@ID::CBE_Process::MAIN_PR Main script
@HINT::CBE_Process::MAIN_PR Main script pocessed
@ID::CBE_Process::SQUARD_PR Squard script
@HINT::CBE_Process::SQUARD_PR Squard script pocessed

@ID::BE_SAVE Save nebo ne
@HINT::BE_SAVE Switch to save nebo ne

@ID::CBEDriveMode_ST::fPROCESS Run script process
@HINT::CBEDriveMode_ST::fPROCESS Run script process
@ID::CBEDriveMode_ST::PR_TIME Process time
@HINT::CBEDriveMode_ST::PR_TIME Process time
@ENUMID::BE_OBJECT_TYPE_LIST::NODE NODE
@ENUMHINT::BE_OBJECT_TYPE_LIST::NODE NODE (Add/Edit/Del)
@ENUMID::BE_OBJECT_TYPE_LIST::EDGE EDGE
@ENUMHINT::BE_OBJECT_TYPE_LIST::EDGE EDGE (Add/Edit/Del)
@ENUMID::BE_OBJECT_TYPE_LIST::vVALUES vValues
@ENUMHINT::BE_OBJECT_TYPE_LIST::vVALUES Edit vValues
@ENUMID::BE_OBJECT_TYPE_LIST::vGROUPS vGroup
@ENUMHINT::BE_OBJECT_TYPE_LIST::vGROUPS Work with vGroup (Add/Edit/Del)
@ENUMID::BE_OBJECT_TYPE_LIST::NOTHING Nothing
@ENUMHINT::BE_OBJECT_TYPE_LIST::NOTHING Nothing
@ID::ND_NAME NODE name
@HINT::ND_NAME NODE name
@ID::ND_DESCR NODE description
@HINT::ND_DESCR NODE description

@ID::fADD_GRP Add new vGroup
@HINT::fADD_GRP Add new vGroup
@ID::fDEL_GRP Delete current vGroup
@HINT::fDEL_GRP Delete current vGroup
@ID::fEDIT_GRP Edit current vGroup
@HINT::fEDIT_GRP Edit current vGroup
@ID::fADD_SEL Add sel units to vGroup
@HINT::fADD_SEL Add selected units to current vGroup
@ID::fON_SCREEN Center current Group
@HINT::fON_SCREEN Center current Group
@ID::fSHOW_CURR Show/Hide current Group
@HINT::fSHOW_CURR Show/Hide selection current Group
@ID::fSHOW_ALL Show/Hide all Group
@HINT::fSHOW_ALL Show/Hide selection all Group
@ID::BE_vGRP_TEST Show/Hide command
@HINT::BE_vGRP_TEST Show/Hide command for vGroups

@ID::CBEDriveMode_ST::EdgeAct Edge Action
@HINT::CBEDriveMode_ST::EdgeAct Edge Action
@ID::CBEDriveMode_ST::EdgeView View mode
@HINT::CBEDriveMode_ST::EdgeView View mode
@ID::CBEDriveMode_ST::EG_RECT Edge Rectangle
@HINT::CBEDriveMode_ST::EG_RECT View Edge Rectangle
@ID::CBEDriveMode_ST::EG_DIRECT Edge Direction
@HINT::CBEDriveMode_ST::EG_DIRECT View Edge Direction
@ID::CBEDriveMode_ST::EG_PROC Process time 
@HINT::CBEDriveMode_ST::EG_PROC View Edge process time
@ID::CBEDriveMode_ST::EG_START Start time
@HINT::CBEDriveMode_ST::EG_START View Start time
@ID::CBEDriveMode_ST::EG_MODE Edge mode
@HINT::CBEDriveMode_ST::EG_MODE View Edge mode

@ID::lvCEdge::NAME EDGE name
@HINT::lvCEdge::NAME EDGE name
@ID::lvCEdge::DESCR EDGE description
@HINT::lvCEdge::DESCR EDGE description
@ID::lvCEdge::begID EDGE start point
@HINT::lvCEdge::begID EDGE start point
@ID::lvCEdge::endID EDGE end point
@HINT::lvCEdge::endID EDGE end point
@ID::lvCEdge::procTime EDGE time process
@HINT::lvCEdge::procTime EDGE time process
@ID::lvCEdge::startTime Start EDGE process
@HINT::lvCEdge::startTime Time start EDGE process

@CLASSID::lvCCondForOper Condition for Operation
@ID::lvCCondForOper Condition for Operation

@CLASSID::lvCAriphmetical Ariphmetical
@CLASSID::lvCLogical Logical
@CLASSID::lvCCompare Compare
@CLASSID::lvCFunctional Functional
@CLASSHINT::lvCFunctional Get value

@ID::lvCFunctional Functional
@HINT::lvCFunctional Get value
@ID::lvI Int
@HINT::lvI Integer
@ID::lvB Bool
@HINT::lvB Boolean

@CGRPID::CurentGroup For current group
@CGRPID::AnyGroup For any group
@CGRPID::AnySelected For any selected
@CGRPID::Global Global

@ID::V_VALUES vValues
@HINT::V_VALUES vValues

@CLASSID::vvWORD Word typ
@CLASSID::vvINTEGER Integer typ
@CLASSID::vvTRIGER Trigger
@CLASSHINT::vvWORD Word typ
@CLASSHINT::vvINTEGER Integer typ
@CLASSHINT::vvTRIGER Trigger
@CLASSID::vvTEXT Text typ
@CLASSID::vvPOINT2D Point 2D
@CLASSID::vvPOINT_SET Array of point
@CLASSID::vvVector3D Vector 3D
@CLASSID::vvDIALOG Dialog
@CLASSID::vvMESSGES Messages

@ID::vvTRIGER Trigger
@HINT::vvTRIGER Trigger
@ID::vvWORD Word typ
@HINT::vvWORD Word typ
@ID::vvINTEGER Integer typ
@HINT::vvINTEGER Integer typ
@ID::vvTEXT Text type
@ID::vvPOINT2D Point 2D
@ID::vvPOINT_SET Array of point
@ID::vvVector3D Vector 3D
@ID::vvDIALOG Dialog
@ID::vvMESSGES Messages

@ID::Name Name
@HINT::Name Name
@ID::id ID
@HINT::id ID
@ID::Value Value
@HINT::Value Value

@ID::lvCSetValue::use_vGroup Use vGroup
@HINT::lvCSetValue::use_vGroup Use vGroup (SetValue)
@ID::lvCSetValue::ValueTG Value
@ID::ValueTG Value
@HINT::lvCSetValue::ValueTG Value (SetValue)
@HINT::ValueTG Value
@ID::lvCSetValue::SetTG Set
@ID::SetTG Set
@HINT::lvCSetValue::SetTG Set Trigger (SetValue)
@HINT::SetTG Set

@ID::lvCLogical::OPER Operation
@HINT::lvCLogical::OPER Operation
@ID::OPER Operation
@HINT::OPER Operation
@ID::lvCLogical::CONDS Conditions
@HINT::lvCLogical::CONDS Conditions
@ID::COND1 Condition 1
@HINT::COND1 Condition 1
@ID::COND2 Condition 2
@HINT::COND2 Condition 2

@ENUMID::OPTYPE::more >
@ENUMID::OPTYPE::less <
@ENUMID::OPTYPE::more_equal >=
@ENUMID::OPTYPE::less_equal <=
@ENUMID::OPTYPE::equal ==
@ENUMID::OPTYPE::not_equal !=

@ID::scrFILM Film name
@HINT::scrFILM Film name
@ID::fADD_FILM Add film
@HINT::fADD_FILM Add film
@ID::fDEL_FILM Delete film
@HINT::fDEL_FILM Delete film
@ID::fEDIT_FILM Edit film
@HINT::fEDIT_FILM Edit film
@ID::fEDIT_GRAPH Edit graph
@HINT::fEDIT_GRAPH Edit graph elements (dialog menu, animation menu, etc.)
@ID::scrName Screen Name
@HINT::scrName Screen Name
@ID::scrDescr Description
@HINT::scrDescr Screen description

@CGRPID::F_GROUP -=GROUP=-
@CGRPID::F_GLOBAL_VALUE -=GLOBAL VALUE=-
@CGRPID::F_NATION -=NATION=-
@CGRPID::F_SYSTEM -=SYSTEM=-
@CGRPID::F_GRAPHIC -=GRAPHIC=-
@CGRPID::F_SOUND -=SOUND=-
@CGRPID::F_NODE_GROUP -=NODE GROUP=-
@CGRPID::F_TRANSPORT -=TRANSPORT=-
@CGRPID::F_SPECIAL -=SPECIAL=-
@ENUMHINT::@CGRPID::F_GROUP            ()  ,       
@ENUMHINT::@CGRPID::F_GLOBAL_VALUE        ()
@ENUMHINT::@CGRPID::F_NATION           ,       
@ENUMHINT::@CGRPID::F_SYSTEM        ,      
@ENUMHINT::@CGRPID::F_GRAPHIC          
@ENUMHINT::@CGRPID::F_SOUND         
@ENUMHINT::@CGRPID::F_NODE_GROUP                ,       
@ENUMHINT::@CGRPID::F_TRANSPORT            ()   (  ),       
@ENUMHINT::@CGRPID::F_SPECIAL      ,  
@CLASSID::lvCCheckRBBP Chek ready build
@ENUMHINT::@CLASSID::lvCCheckRBBP  true   P0  P1    MaxR   
@HINT::lvCCheckRBBP  true   P0  P1    MaxR   

@CGRPID::GROUP GROUP
@CGRPID::GLOBAL_VALUE GLOBAL VALUE
@CGRPID::NATION NATION
@CGRPID::SYSTEM SYSTEM
@CGRPID::GRAPHIC GRAPHIC
@CGRPID::SOUND SOUND
@CGRPID::NODE_GROUP NODE GROUP
@CGRPID::TRANSPORT TRANSPORT
@CGRPID::CAMERA CAMERA
@CGRPID::MOVIE MOVIE
@CGRPID::FREEZE FREEZE
@CGRPID::COSSAKSII COSSAKS II
@CGRPID::SPECIAL SPECIAL
@ENUMHINT::@CGRPID::GROUP            ()  ,     
@ENUMHINT::@CGRPID::GLOBAL_VALUE        ()
@ENUMHINT::@CGRPID::NATION           ,         
@ENUMHINT::@CGRPID::SYSTEM      ,      
@ENUMHINT::@CGRPID::GRAPHIC          
@ENUMHINT::@CGRPID::SOUND         
@ENUMHINT::@CGRPID::NODE_GROUP                ,     
@ENUMHINT::@CGRPID::TRANSPORT            ()   (  ),    
@ENUMHINT::@CGRPID::CAMERA         
@ENUMHINT::@CGRPID::MOVIE              
@ENUMHINT::@CGRPID::FREEZE        
@ENUMHINT::@CGRPID::COSSAKSII     COSSAKS II
@ENUMHINT::@CGRPID::SPECIAL    